The Latest

"Abaca. Rattan. Reach."
Jul 21, 2014 / 3 notes

"Abaca. Rattan. Reach."

TFD, X-Particles, & TP explorations.
Jul 9, 2014 / 4 notes

TFD, X-Particles, & TP explorations.

Jul 8, 2014 / 6 notes

This project is what the Xpresso rig I created recently was used for. I had to create this Nike Flynit animation that wrapped around an athlete. I got to do rotomation for the first time with a pre-rigged model & used that geometry as reference to place my Xpresso Flyknit rig. You can check out more from this project (including additional designs created at Royale) on Nike’s website here.

Jul 1, 2014 / 3 notes

Cinema art work in progress…(to be continued). 

A quick breakdown of one of my boards for a Sons of Anarchy pitch I recently did. I use TFD to do the heavy lifting on this one, you can see the rest of the boards for the pitch here.
Jun 28, 2014 / 1 note

A quick breakdown of one of my boards for a Sons of Anarchy pitch I recently did. I use TFD to do the heavy lifting on this one, you can see the rest of the boards for the pitch here.

Just painting my feelings, how I feel when I’m designing sometimes. 
Jun 27, 2014 / 1 note

Just painting my feelings, how I feel when I’m designing sometimes. 

"Ovis."
Jun 27, 2014 / 2 notes

"Ovis."

Steadily making progress on this personal project, taking alot longer than expected & still only about 40% done but still staying with it. I got 99 excuses to prevent me from getting this done, trying to avoid every one.
Jun 25, 2014 / 3 notes

Steadily making progress on this personal project, taking alot longer than expected & still only about 40% done but still staying with it. I got 99 excuses to prevent me from getting this done, trying to avoid every one.

Jun 19, 2014 / 2 notes

Taking time off from zBrush to do some sculpts in Cinema.

Composite Render from one of my previous motion test. This was my contribution to the R&D phase of this Nike project that Royale recently completed.
Jun 14, 2014 / 3 notes

Composite Render from one of my previous motion test. This was my contribution to the R&D phase of this Nike project that Royale recently completed.

"Depth": A little something I’m working on.
Jun 12, 2014 / 6 notes

"Depth": A little something I’m working on.

C4D Quick Tip: 05 - In your timeline window its possible to see your key frames as the same color as the layer they are in. In your preferences (Ctl + E) > Timeline > check “Layer Colors”.
Jun 12, 2014 / 6 notes

C4D Quick Tip: 05 - In your timeline window its possible to see your key frames as the same color as the layer they are in. In your preferences (Ctl + E) > Timeline > check “Layer Colors”.

Jun 10, 2014 / 2 notes

I’ve always been a fan of NYC’s Skyline.

Jun 8, 2014 / 3 notes

Creating Munk fruits at work, the back light shader in the luminance channel really helps sell the look of the flowers. 

Jun 4, 2014 / 3 notes

Xpresso Rig.